Middle Earth SBG: 2nd Edition Rulebook


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Sale price$58.00
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In stock

Description

Contents:

Introduction
An overview of the wider hobby of collecting, painting, and playing with your miniatures.

Rules
The core of the Middle-earth Strategy Battle Game:

– Code of Conduct and Basic Principles: A framework for players to adhere to, and a primer on the fundamental concepts and terms used in the manual.

– Turn Sequence: Learn about the five phases – Priority, Movement, Shoot, Fight, which covers close combat, and Courage and Intelligence.

– Unit Types: How Cavalry, Heroes, Monsters, Warbeasts, and Chariots work.

– Weapons and Wargear: This section explains the variety of equipment available to your warriors, and the impact your choices will have on your tactical decisions.

– Magic: This section explains targeting, casting, and resisting magical powers.

– Special Rules: This section collects together 44 common Special Rules for easy reference.

– Advanced Rules: Found in certain scenarios, these rules are handy when recreating scenes from the history of Middle-earth.

– Siege Engines: Rules for fielding these immense threats, covering their movement, firing, upgrades, and crew (and their ability to launch severed heads as ammunition…).

– Sieges: Throughout the history of Middle-earth, many sieges have taken place – these are the basic rules for creating your own sieges with your models.

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