Bretwalda: Vanished Kingdoms


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Description

9th century AD, Britain. The island is divided between several competing kingdoms collectively known as the Heptarchy. It cannot prevail any longer, the war for supremacy over them all is about to begin.

Subdue the minor kingdoms of Kent, Alt Clut, Dumnonia, and Gwynedd. Use diplomacy, coercion, and, if necessary brute, military strength to overcome your rivals.

Take over the Heptarchy. Become the Bretwalda.

Vanishing Kingdoms is an expansion for the base game bringing new life to neutral units in Bretwalda and expanding the game to include more historical kingdoms. The expansion adds four minor neutral kingdoms (Kent, Alt Clut, Dumnonia, and Gwynedd) with their own units, capitals, and automa cards governing their actions.

Each new kingdom – with the exception of Kent – comes with a set of 4 Ceorls, 2 Thegns, and 1 Ealdorman in its distinct color, a capital token, and a deck of automa cards. The Kingdom of Kent receives a deck of cards and a capital token as well, but uses the original white neutral pieces from the base game.

When using the Vanishing Kingdoms Expansions, you set up the game by introducing those four minor kingdoms and their pieces onto the game board and discarding any remaining white miniatures from the core game. Each kingdom begins the game in its historical region, with Dumnonia occupying South West England, Gwynedd a part of Wales, Alt Clut areas beyond the Hadrian’s Wall in the north, and Kent South East England.

Vanishing Kingdoms also enhances the core game with additional Season cards to boost the game’s replayability.

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